package com.crazypie.soundgraph 
{
	import flash.events.Event;
	
	/**
	 * ...
	 * @author Paul Pepper
	 */
	public class SoundNodeEvent extends Event
	{
		public static const PLAY:String = 'play';
		public static const STOP:String = 'stop';
		public static const PAUSE:String = 'pause';
		public static const MUTE:String = 'mute';
		public static const COMPLETE:String = 'complete';
		public static const TRANSFORM:String = 'transform';
		
		public function SoundNodeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) 
		{
			super(type, bubbles, cancelable);
			
		}
		
	}

}